//
//  HeroModel.h
//  MyDota
//
//  Created by 濮亚军 on 15/12/3.
//  Copyright © 2015年 濮亚军. All rights reserved.
//

#import <Foundation/Foundation.h>

@interface HeroModel : NSObject
//英雄名
@property(nonatomic, strong)NSString *heroName;

//英雄头像
@property(nonatomic, strong)NSString *heroIcon;

//英雄定位
@property(nonatomic, strong)NSArray *positionArray;

//英雄类型
@property(nonatomic, strong)NSString *heroType;

//英雄HP
@property(nonatomic, strong)NSString *heroHP;

//英雄MP
@property(nonatomic, strong)NSString *heroMP;

//英雄阵营
@property(nonatomic, strong)NSString *heroCamp;

//英雄护甲
@property(nonatomic, assign)CGFloat heroArmor;

//英雄攻击力
@property(nonatomic, strong)NSString *heroATK;

//英雄平均攻击力
@property(nonatomic, assign)CGFloat heroAveATK;

//英雄移动速度
@property(nonatomic, assign)NSInteger heroSpeed;

//英雄初始力量
@property(nonatomic, assign)CGFloat heroStrength;

//英雄初始敏捷
@property(nonatomic, assign)CGFloat heroDexterity;

//英雄初始智力
@property(nonatomic, assign)CGFloat heroIntelligence;

//英雄攻击距离
@property(nonatomic, assign)NSInteger heroStrikingDistance;

//英雄攻击速度
@property(nonatomic, assign)NSInteger heroASPD;

//升级增加力量
@property(nonatomic, assign)CGFloat heroAddSt;

//升级增加敏捷
@property(nonatomic, assign)CGFloat heroAddDe;

//升级增加智力
@property(nonatomic, assign)CGFloat heroAddIn;

//视野范围
@property(nonatomic, strong)NSString *heroHorizon;

//技能1
@property(nonatomic, strong)NSString *heroSkillOneIcon;
@property(nonatomic, strong)NSString *heroSkillOneName;

//技能2
@property(nonatomic, strong)NSString *heroSkillTwoIcon;
@property(nonatomic, strong)NSString *heroSkillTwoName;

//技能3
@property(nonatomic, strong)NSString *heroSkillThreeIcon;
@property(nonatomic, strong)NSString *heroSkillThreeName;

//技能4
@property(nonatomic, strong)NSString *heroSkillFourIcon;
@property(nonatomic, strong)NSString *heroSkillFourName;

#pragma mark ------重写init方法------
-(instancetype)initWitnBmobObject:(BmobObject *)obj;

@end
